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Sword Art Online Asuna Funny Hollow Realization

2016 video game

Sword Fine art Online: Hollow Realization
Sword Art Online Hollow Realization boxart.png
Developer(s) Aquria
Publisher(s) Bandai Namco Entertainment
Series Sword Fine art Online
Platform(south) PlayStation 4, PlayStation Vita, Microsoft Windows, Nintendo Switch
Release PlayStation 4, PlayStation Vita
  • JP: October 27, 2016
  • WW: November 8, 2016
Microsoft Windows
  • WW: October 27, 2017
Nintendo Switch
  • JP: April 25, 2019
  • WW: May 24, 2019
Genre(south) Role-playing
Mode(s) Single-player, multiplayer

Sword Art Online: Hollow Realization ( ソードアート・オンライン -ホロウ・リアリゼーション- , Sōdo Āto Onrain -Horō Riarizēshon- ) is a video game adult past Aquria and published by Bandai Namco Entertainment for the PlayStation iv, PlayStation Vita, and Windows PC, based on the Japanese lite novel series, Sword Art Online. It is the fourth video game in the series and the successor to Sword Fine art Online: Lost Song. Hollow Realization was released on Oct 27, 2016 in Japan,[1] and on November 8, 2016 for North American and European territories.[ii] [3] A Nintendo Switch version of the game was released on April 25, 2019 in Japan, and worldwide on May 24, 2019.[4]

Gameplay [edit]

Dissimilar in Sword Art Online: Hollow Fragment and Lost Song, a party in Hollow Realization consists of four characters including the thespian, instead of three.[five] [6] While HF is played like a role-playing game and LS similar an action function-playing game, Hour is based on HF 's fashion, only with action elements integrated.[7] Characters can be customized through in-game character creation, with gender, height, figure, weapons, and physical advent child-bearing.[8] Additionally, over 300 non-player characters appear in the game, with all of them existence recruitable to bring together the player's party. Players can create special bonds with these characters by giving equipment to them. Strengthening the bond likewise increases the character's forcefulness.[nine]

A new battle system also features in Hollow Realization, where the four-person team of players fight monsters using sword skills in a like manner to the original Sword Art Online game. Players tin as well direct and receive guidance from party members in collaborating to perform team strategies and attacks.[2] Players perform chain attacks with party members using a "Switch" system for greater harm output against powerful monsters, including charged attacks and aerial combos.[2] [10] This includes "Named Monsters", which are monsters with significant strength that announced without alarm.[viii] Set in a "wider world", Hollow Realization features monsters new to the series.[ix] A healing system in the game allows defeated characters to rejoin the battle as long as teammates are still fighting.[x] The game features online multiplayer.[vii]

Hollow Realization is approximately 30 to 40 hours in length; nevertheless, completely finishing the game such equally leveling up to the highest level and completing all the quests will take the player approximately seventy to 100 hours.[eleven] The game has downloadable content, including the free expansion pack Fighters of the Blue Sky, featuring Sword Art Online: Lost Song characters Rain and Seven, a new PvP feature, and an boosted story.[12] The paid expansion pack Shrine Maiden of the Abyss, adds an additional three chapters.[12]

Synopsis [edit]

[...] You've ever had to start at non-level i in all of the previous games—you know how Kirito would be level 100 at the starting time of the previous games, because he's already that level? I wanted to create a Sword Art Online game where players tin start from level i. That's the gameplay experience I would similar to provide players. [...] Now, the histrion can experience how Kirito adventures through the globe of Sword Art: Origin from the base level.

Yosuke Futami, producer[11]

Hollow Realization takes place in Sword Art: Origin, a restoration of Aincrad titled Ainground,[11] with intentions of research and evolution[thirteen] in the year 2026, three years subsequently the original Sword Art Online outcome.[14] However, unlike in Sword Fine art Online, Ainground is one large floor, instead of multiple, while the castle itself was renamed to Aincrad,[7] where several monsters tin can be battled.[2]

The main character of the game is a 14-year old AI, known equally Premiere,[15] that travels with Kirito.[six] Although she is role of the game's initial release, a later patch would tweak her "vocabulary and personality" in-game to a "specific grapheme", based on keywords in Twitter tweets as part of a promotional campaign featuring the character.[16] These conversations with Twitter users would dictate her personality over time and ultimately determine if she would become a "good daughter" or "bad girl" in-game.[17]

Other prominent characters from the franchise such as Asuna, Leafa, Sinon, Lisbeth and Silica also characteristic.[2]

Development [edit]

The game was teased at Tokyo Game Show 2015 in September[13] with the working title of SAO Iv.[xviii] It was officially announced at Dengeki Bunko Fall Fest by Bandai Namco on October iii.[19] According to Bandai Namco Games producer Yosuke Futami, the game was devised with the idea of Kirito starting the game at level one.[6] A Western release date was afterward announced, with Hollow Realization releasing in Japan on October 27 and internationally on November 8.[20] The Due north American Vita release is digital-only.[12]

Players who pre-ordered Sword Art Online: Hollow Realization via the PlayStation Store in Japan gain a one-week early on access into office of the game'due south principal story.[12] The game will feature Japanese voices coupled with English, French, German, Italian, and Castilian subtitles.[21] The opening theme is "Windia" past Luna Haruna.[22] The ending theme is "Two of U.s.a." by Haruka Tomatsu. An advertising campaign for the game, titled "Sword Art On-Nyaine", featured cats playing with toys but with Hollow Realization sounds dubbed over them.[23]

A DLC called Chapter ane: Explorer of Illusory Mists became available starting on May 16, 2017.[24] On July 21, 2017 the 2d expansion[25] was released with the title Chapter Two: Tuner of Causality. The last post-release content was released on September 26, 2017 closing the Completeness of the Shrine Maiden saga and it was titled Affiliate 3: The Ane Who Opposes God released on September 26, 2017.[26] [27]

Reception [edit]

Sword Art Online: Hollow Realization received "mixed or average" reviews, co-ordinate to video game review aggregator Metacritic.[28] [29] Both PlayStation iv and Vita versions received final scores of 32/40 by Famitsu, existence awarded nine, 8, vii and eight by iv individual reviewers.[32]

References [edit]

  1. ^ てけおん (April 25, 2016). "『SAO ホロウ・リアリゼーション』の発売日が10月27日に決定!". Dengeki Online. Retrieved April 25, 2016.
  2. ^ a b c d e Paolo Togonon, Miguel (xv March 2016). "'Sword Fine art Online: Hollow Realization' PS4 release appointment set on 2016 in Northward America; Bandai Namco stream new gameplay trailer, crossover with '.hack' anime". Yibada. Retrieved April 19, 2016.
  3. ^ Romano, Sal (23 December 2015). "Sword Art Online: Hollow Realization coming west in 2016". Gematsu. Retrieved Apr 19, 2016.
  4. ^ "Sword Art Online: Hollow Realization and Fatal Bullet for Switch launch in jump and summer 2019". Gematsu. 17 December 2018. Retrieved December 17, 2018.
  5. ^ James, Thomas (Oct 4, 2014). "First Sword Art Online: Lost Song gameplay details". Gematsu. Retrieved September 23, 2015.
  6. ^ a b c Romano, Sal (Oct six, 2015). "Sword Art Online: Hollow Realization first details". Gematsu. Retrieved October vii, 2015.
  7. ^ a b c Romano, Sal (October 14, 2015). "Sword Art Online: Hollow Realization is gear up in Ainground". Gematsu. Retrieved Oct 14, 2015.
  8. ^ a b Romano, Sal (March 22, 2016). "Sword Art Online: Hollow Realization introduces grapheme customization, marshland area, and Named Monsters". Gematsu. Retrieved August half-dozen, 2016.
  9. ^ a b Aguda, Patrick (June 9, 2016). "Sword Art Online: Hollow Realization, More Characters and Details". Functioning Rainfall . Retrieved August 6, 2016.
  10. ^ a b Martinez, Phillip (April viii, 2016). "'Sword Art Online: Hollow Realization' Gameplay Footage Shows Monster Fighting And Combos". iDigitalTimes. Archived from the original on June xiv, 2016. Retrieved August vi, 2016.
  11. ^ a b c Romano, Sal (xiii Oct 2016). "Interview: Sword Fine art Online: Hollow Realization producer Yosuke Futami at NYCC 2016". Gematsu. Retrieved 1 November 2016.
  12. ^ a b c d Romano, Sal (19 October 2016). "Sword Art Online: Hollow Realization details Japanese early on admission version, first PS Vita gameplay". Gematsu. Retrieved i November 2016.
  13. ^ a b Romano, Sal (October 4, 2015). "Sword Art Online: Hollow Realization appear for PS4, PS Vita". Gematsu. Retrieved October 4, 2015.
  14. ^ Halestorm, Bradly (March 14, 2016). "Sword Art Online: Hollow Realization Headed West This Twelvemonth, Gameplay Shown". Hardcore Gamer. Retrieved Apr 19, 2016.
  15. ^ "Sword Art Online: Hollow Realization Game'south English-Subtitled Trailer Now Lists 2016 Date". Anime News Network. March 14, 2016. Retrieved March 14, 2016.
  16. ^ D'Anastasio, Cecilia. "Latest Sword Art Online Game Lets Twitter 'Heighten' A Character". Kotaku . Retrieved 1 November 2016.
  17. ^ Dennison, Kara. "Help Train the Newest "Sword Art Online" NPC". Crunchyroll News. Retrieved 1 Nov 2016.
  18. ^ てけおん (Oct iv, 2015). "ゲーム『SAO』第4弾は"ホロウ"の後継作! MMOらしさとアクション性を両立させた作品に" (in Japanese). Dengeki Online. Retrieved October 4, 2015.
  19. ^ Storm, Bradly (October 3, 2015). "New Sword Art Online Game Scheduled for Release Next Yr". Hardcore Gamer. Retrieved Oct 4, 2015.
  20. ^ MacGregor, Kyle (April 23, 2016). "Sword Fine art Online: Hollow Realization coming westward this fall". Destructoid . Retrieved Baronial six, 2016.
  21. ^ "Sword Fine art Online: Hollow Realization Videos Showcase Battle Actions, Boss Battle". Anime News Network . Retrieved April xix, 2016.
  22. ^ "Sword Fine art Online Hollow Realization PS4/PS Vita Game's 3rd Trailer Previews Luna Haruna'south Theme Vocal (Update)". Anime News Network . Retrieved June 27, 2015.
  23. ^ Dennison, Kara. ""Sword Art Online: Hollow Realization" Shares Cat Videos on YouTube". Crunchyroll News. Retrieved ane November 2016.
  24. ^ "BANDAI NAMCO Entertainment America – More than fun for everyone!". www.bandainamcoent.com . Retrieved 2017-05-16 .
  25. ^ "Sword Art Online: Hollow Realization DLC 'Chapter Two: Tuner of Causality' launches July 21 in the west - Gematsu". Gematsu. 2017-07-twenty. Retrieved 2018-02-24 .
  26. ^ "Sword Art Online: Hollow Realization's Tertiary And Final DLC Affiliate Releases Today - Siliconera". Siliconera. 2017-09-26. Retrieved 2022-04-24 .
  27. ^ "Sword Art Online: Hollow Realization's Third Chapter DLC Gets New Trailer and Details". DualShockers. 2017-06-26. Retrieved 2018-02-24 .
  28. ^ a b "Sword Art Online: Hollow Realization for PlayStation four Reviews". Metacritic. CBS Interactive. Retrieved November xvi, 2016.
  29. ^ a b "Sword Fine art Online: Hollow Realization for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved Baronial 12, 2018.
  30. ^ "Sword Art Online: Hollow Realization - Deluxe Edition for Switch Reviews". Metacritic. CBS Interactive. Retrieved March 27, 2020.
  31. ^ Tolentino, Josh (Dec 7, 2016). "Review: Sword Art Online: Hollow Realization". Destructoid . Retrieved December 7, 2016.
  32. ^ a b Romano, Sal (October 18, 2016). "Famitsu Review Scores: Issue 1455". Gematsu. Retrieved October xviii, 2016.
  33. ^ Hawkins, Janine (Dec 12, 2016). "Sword Art Online: Hollow Realization Review". GameSpot . Retrieved December 12, 2016.
  34. ^ Ingenito, Vince (November 16, 2016). "Sword Fine art Online: Hollow Realization Review". IGN . Retrieved November sixteen, 2016.

External links [edit]

  • Official website (in Japanese)
  • Official website (in English)
  • Game's Manual - PS4 (in English language)

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Source: https://en.wikipedia.org/wiki/Sword_Art_Online:_Hollow_Realization

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